Unique Ways

Unique Ways are mind-blowing stubs in Rolling Sky

Ghost Warrior Ways
The 1st in, it is at 0%. Make a jump and 1st land at any glass pane.

The 2nd, 3rd, and 4th, there at the 2nd obstacle. Go 1 side to the other, next is the same, but the next you have to go around the dojo entrance.

The 5th is only possible to do with Scarab, Floating Power up, or Death Sequence. it is at the end of the 1st theme, near the 3rd gem.

The 6th is similar to the 1st is Tetris but movement like Candy. About after the 3rd checkpoint at 31%. Choose the tiles to editor's right(--I) and go around the cube block.

The 7th is the 1st in Dark Samurai. at the end of the 2nd, similar to the 6th but movement like Tetris. Go around the gray egg in diagonal tiles.

The 8th is similar to the 3rd in Tetris and the 2nd. Go past the red guy with a white head thats 3 tiles long. go from 1 side to the other once past it.

The 9th is at the end near the final arrow tile part. just like diagonal tiles and avoid the red arrow.

The 10th is the same as 9.

Mechanical Power Ways
The 1st is at the left self-activation arrow tile. once reaching the 1st jumppad land on the tile.

The 2nd is normal.

After the 2nd is 3rd. start on easy way, then dodge to the perfect way.

The 4th is to dodge from 1 side to the other side of the bumper after the 2nd Swapping Obstacles.

The 5th is to dodge the 1st/2nd bumpers before the 2nd gem.

The 6th is to dodge the 2nd bumper/2nd before the 2nd gem similar to 5.

The 7th is to dodge the tops straight before the 2nd checkpoint.

The 8th is similar to the 8th in Ghost Warrior. Go past the nearest bumper after the 2nd checkpoint and go from 1 side to the other.

The 9th and 10th are at the 1st fog mode. do diagonal tiles once the steam has been shot. and twice.

The 11th, 12th, and 13th are very hard. The 11th is similar to 8, but dont go past it. The rest is similar. The 12th is to dodge obstacles that look like a hat after the 1st. The 13th is to do more diagonal tiles and avoid the gold arrow after the 5th jumppad in The 2nd Theme.

The 14th is the hardest unique way yet. you are suppose to do the same as 13th, Then dodge 3 bumpers.

The 15th is to hit the lower jumppad and go around the air spike to collect the final gem in Steam Era One.

The 16th is to go to the right glass and then the left. The Rest is collecting The 1st crown.

The 17th is to go to the left side of the tiles after the 2nd collectable item in Mechanical power to and go from row 2 to 5.

The 18th is to dodge the steam maker after the 3rd fog mode. go on the glass theme return to the normal tiles.

The 19th and 20th are to dodge a bumper at the 2nd Steam Era but the 20th is to do about the same as 11.